#include "d/a/obj/d_a_obj_control_panel.h" SPECIAL_ACTOR_PROFILE(OBJ_CONTROL_PANEL, dAcOCtrlPnl_c, fProfile::OBJ_CONTROL_PANEL, 0x159, 0, 3); STATE_DEFINE(dAcOCtrlPnl_c, Wait); STATE_DEFINE(dAcOCtrlPnl_c, Control); STATE_DEFINE(dAcOCtrlPnl_c, EndEvent); void dAcOCtrlPnl_c::initializeState_Wait() {} void dAcOCtrlPnl_c::executeState_Wait() {} void dAcOCtrlPnl_c::finalizeState_Wait() {} void dAcOCtrlPnl_c::initializeState_Control() {} void dAcOCtrlPnl_c::executeState_Control() {} void dAcOCtrlPnl_c::finalizeState_Control() {} void dAcOCtrlPnl_c::initializeState_EndEvent() {} void dAcOCtrlPnl_c::executeState_EndEvent() {} void dAcOCtrlPnl_c::finalizeState_EndEvent() {}