#include "d/a/obj/d_a_obj_down_lava.h" SPECIAL_ACTOR_PROFILE(OBJ_DOWN_LAVA, dAcOdownLava_c, fProfile::OBJ_DOWN_LAVA, 0x1FB, 0, 6); STATE_DEFINE(dAcOdownLava_c, Wait); STATE_DEFINE(dAcOdownLava_c, Move); STATE_DEFINE(dAcOdownLava_c, After); void dAcOdownLava_c::initializeState_Wait() {} void dAcOdownLava_c::executeState_Wait() {} void dAcOdownLava_c::finalizeState_Wait() {} void dAcOdownLava_c::initializeState_Move() {} void dAcOdownLava_c::executeState_Move() {} void dAcOdownLava_c::finalizeState_Move() {} void dAcOdownLava_c::initializeState_After() {} void dAcOdownLava_c::executeState_After() {} void dAcOdownLava_c::finalizeState_After() {}