#include "d/a/obj/d_a_obj_fire_pillar.h" SPECIAL_ACTOR_PROFILE(OBJ_FIRE_PILLAR, dAcOfirePillar_c, fProfile::OBJ_FIRE_PILLAR, 0x1F0, 0, 4); STATE_DEFINE(dAcOfirePillar_c, Wait); STATE_DEFINE(dAcOfirePillar_c, WaterWait); STATE_DEFINE(dAcOfirePillar_c, Vacuum); STATE_DEFINE(dAcOfirePillar_c, Small); void dAcOfirePillar_c::initializeState_Wait() {} void dAcOfirePillar_c::executeState_Wait() {} void dAcOfirePillar_c::finalizeState_Wait() {} void dAcOfirePillar_c::initializeState_WaterWait() {} void dAcOfirePillar_c::executeState_WaterWait() {} void dAcOfirePillar_c::finalizeState_WaterWait() {} void dAcOfirePillar_c::initializeState_Vacuum() {} void dAcOfirePillar_c::executeState_Vacuum() {} void dAcOfirePillar_c::finalizeState_Vacuum() {} void dAcOfirePillar_c::initializeState_Small() {} void dAcOfirePillar_c::executeState_Small() {} void dAcOfirePillar_c::finalizeState_Small() {}