#include "d/a/obj/d_a_obj_hit_lever_sw.h" SPECIAL_ACTOR_PROFILE(OBJ_HIT_LEVER_SW, dAcOhitLeverSw_c, fProfile::OBJ_HIT_LEVER_SW, 0x1C0, 0, 6); STATE_DEFINE(dAcOhitLeverSw_c, Right); STATE_DEFINE(dAcOhitLeverSw_c, Left); STATE_DEFINE(dAcOhitLeverSw_c, Move); void dAcOhitLeverSw_c::initializeState_Right() {} void dAcOhitLeverSw_c::executeState_Right() {} void dAcOhitLeverSw_c::finalizeState_Right() {} void dAcOhitLeverSw_c::initializeState_Left() {} void dAcOhitLeverSw_c::executeState_Left() {} void dAcOhitLeverSw_c::finalizeState_Left() {} void dAcOhitLeverSw_c::initializeState_Move() {} void dAcOhitLeverSw_c::executeState_Move() {} void dAcOhitLeverSw_c::finalizeState_Move() {}