#include "d/a/obj/d_a_obj_island_LOD.h" #include "common.h" #include "d/a/obj/d_a_obj_base.h" #include "d/d_light_env.h" #include "d/d_stage.h" #include "f/f_base.h" const char *const dAcOislandLOD_c::resFilenames[5] = { "IslLODA", "IslLODB", "IslLODC", "IslLODD", "IslLODE", }; const char *const dAcOislandLOD_c::resMdlNames[5] = { "IslLODA", "IslLODB", "IslLODC", "IslLODD", "IslLODE", }; SPECIAL_ACTOR_PROFILE(OBJ_ISLAND_LOD, dAcOislandLOD_c, fProfile::OBJ_ISLAND_LOD, 0x211, 0, 3); bool dAcOislandLOD_c::createHeap() { mMdlLodIdx = mParams & 0xf; void *data = getOarcResFile(dAcOislandLOD_c::resFilenames[mMdlLodIdx]); mResFile = nw4r::g3d::ResFile(data); dStage_c::bindStageResToFile(&mResFile); dStage_c::bindSkyCmnToResFile(&mResFile); nw4r::g3d::ResMdl mdl = mResFile.GetResMdl(dAcOislandLOD_c::resMdlNames[mMdlLodIdx]); TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x120, 1, nullptr)); return true; } int dAcOislandLOD_c::create() { CREATE_ALLOCATOR(dAcOislandLOD_c); updateMatrix(); mMdl.setLocalMtx(mWorldMtx); mVec3_c min, max; mMdl.getBounds(&min, &max); mBoundingBox.Set(min, max); mCullingDistance = 500000.0; return SUCCEEDED; } int dAcOislandLOD_c::doDelete() { return SUCCEEDED; } int dAcOislandLOD_c::actorExecute() { return SUCCEEDED; } int dAcOislandLOD_c::draw() { dLightEnv_c &blurAndPaletteManager = dLightEnv_c::GetInstance(); if (blurAndPaletteManager.fn_80024770(7) && !blurAndPaletteManager.fn_800247A0(7)) { return SUCCEEDED; } drawModelType1(&mMdl); return SUCCEEDED; }