#include "d/a/obj/d_a_obj_kanban_stone.h" SPECIAL_ACTOR_PROFILE(OBJ_KANBAN_STONE, dAcOKanbanStone_c, fProfile::OBJ_KANBAN_STONE, 0x182, 0, 3); STATE_DEFINE(dAcOKanbanStone_c, Wait); STATE_DEFINE(dAcOKanbanStone_c, Message); void dAcOKanbanStone_c::initializeState_Wait() {} void dAcOKanbanStone_c::executeState_Wait() {} void dAcOKanbanStone_c::finalizeState_Wait() {} void dAcOKanbanStone_c::initializeState_Message() {} void dAcOKanbanStone_c::executeState_Message() {} void dAcOKanbanStone_c::finalizeState_Message() {}