#include "d/a/obj/d_a_obj_lock.h" SPECIAL_ACTOR_PROFILE(OBJ_SHUTTER_LOCK, dAcOLock_c, fProfile::OBJ_SHUTTER_LOCK, 0x149, 0, 7); STATE_DEFINE(dAcOLock_c, Wait); void dAcOLock_c::initializeState_Wait() {} void dAcOLock_c::executeState_Wait() {} void dAcOLock_c::finalizeState_Wait() {}