#include "d/a/obj/d_a_obj_mg_pumpkin.h" SPECIAL_ACTOR_PROFILE(OBJ_MG_PUMPKIN, dAcOMgPumpkin_c, fProfile::OBJ_MG_PUMPKIN, 0x14D, 0, 3); STATE_DEFINE(dAcOMgPumpkin_c, Wait); STATE_DEFINE(dAcOMgPumpkin_c, Carry); STATE_DEFINE(dAcOMgPumpkin_c, Drop); STATE_DEFINE(dAcOMgPumpkin_c, DropAll); STATE_DEFINE(dAcOMgPumpkin_c, DropPartial); void dAcOMgPumpkin_c::initializeState_Wait() {} void dAcOMgPumpkin_c::executeState_Wait() {} void dAcOMgPumpkin_c::finalizeState_Wait() {} void dAcOMgPumpkin_c::initializeState_Carry() {} void dAcOMgPumpkin_c::executeState_Carry() {} void dAcOMgPumpkin_c::finalizeState_Carry() {} void dAcOMgPumpkin_c::initializeState_Drop() {} void dAcOMgPumpkin_c::executeState_Drop() {} void dAcOMgPumpkin_c::finalizeState_Drop() {} void dAcOMgPumpkin_c::initializeState_DropAll() {} void dAcOMgPumpkin_c::executeState_DropAll() {} void dAcOMgPumpkin_c::finalizeState_DropAll() {} void dAcOMgPumpkin_c::initializeState_DropPartial() {} void dAcOMgPumpkin_c::executeState_DropPartial() {} void dAcOMgPumpkin_c::finalizeState_DropPartial() {}