#include "d/a/obj/d_a_obj_mushroom.h" SPECIAL_ACTOR_PROFILE(OBJ_MUSHROOM, dAcOMushRoom_c, fProfile::OBJ_MUSHROOM, 0x141, 0, 7); STATE_DEFINE(dAcOMushRoom_c, Wait); STATE_DEFINE(dAcOMushRoom_c, Init); void dAcOMushRoom_c::initializeState_Wait() {} void dAcOMushRoom_c::executeState_Wait() {} void dAcOMushRoom_c::finalizeState_Wait() {} void dAcOMushRoom_c::initializeState_Init() {} void dAcOMushRoom_c::executeState_Init() {} void dAcOMushRoom_c::finalizeState_Init() {}