#include "d/a/obj/d_a_obj_pinwheel.h" #include "d/a/obj/d_a_obj_base.h" #include "d/col/bg/d_bg_s.h" #include "d/col/cc/d_cc_d.h" #include "d/col/cc/d_cc_s.h" #include "d/d_stage.h" #include "d/snd/d_snd_wzsound.h" #include "f/f_base.h" #include "m/m_vec.h" #include "nw4r/g3d/res/g3d_resfile.h" #include "nw4r/g3d/res/g3d_resmdl.h" #include "s/s_Math.h" SPECIAL_ACTOR_PROFILE(OBJ_PINWHEEL, dAcOpinwheel_c, fProfile::OBJ_PINWHEEL, 0x1DD, 0, 2); STATE_DEFINE(dAcOpinwheel_c, Wait); STATE_DEFINE(dAcOpinwheel_c, Acceleration); STATE_DEFINE(dAcOpinwheel_c, RollMaxSpeed); STATE_DEFINE(dAcOpinwheel_c, Deceleration); dCcD_SrcSph dAcOpinwheel_c::sSphSrc = { /* mObjInf */ {/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0}, /* mObjTg */ {~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_GLITTERING_SPORES | AT_TYPE_0x8000 | AT_TYPE_WIND), 0x111, {0, 6, 0x8}, 8, 0}, /* mObjCo */ {0xE9}}, /* mSphInf */ {50.f}, }; const u32 dAcOpinwheel_c::unused = 0x1E1388; bool dAcOpinwheel_c::createHeap() { void *data = getOarcResFile("Pinwheel"); mResFile = nw4r::g3d::ResFile(data); dStage_c::bindStageResToFile(&mResFile); dStage_c::bindSkyCmnToResFile(&mResFile); nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("Pinwheel"); TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x120, 1, nullptr)); void *dzb = getOarcFile("Pinwheel", "dzb/Pinwheel.dzb"); void *plc = getOarcFile("Pinwheel", "dat/Pinwheel.plc"); updateMatrix(); return !mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale); } int dAcOpinwheel_c::create() { CREATE_ALLOCATOR(dAcOpinwheel_c); dBgS::GetInstance()->Regist(&mBgW, this); mStts.SetRank(0xD); mSph.Set(sSphSrc); mSph.SetStts(mStts); mStateMgr.changeState(StateID_Wait); mMdl.setPriorityDraw(0x1C, 9); mBoundingBox.Set(mVec3_c(-75.f, -75.f, -10.f), mVec3_c(75.f, 75.f, 50.f)); return SUCCEEDED; } int dAcOpinwheel_c::doDelete() { return SUCCEEDED; } int dAcOpinwheel_c::actorExecute() { mStateMgr.executeState(); mSph.SetC(mPosition); dCcS::GetInstance()->Set(&mSph); updateMatrix(); mMdl.setLocalMtx(mWorldMtx); return SUCCEEDED; } int dAcOpinwheel_c::draw() { drawModelType1(&mMdl); return SUCCEEDED; } void dAcOpinwheel_c::initializeState_Wait() { mRotationSpeed = 0; } void dAcOpinwheel_c::executeState_Wait() { if (isBeingBlown()) { mStateMgr.changeState(StateID_Acceleration); } } void dAcOpinwheel_c::finalizeState_Wait() {} void dAcOpinwheel_c::initializeState_Acceleration() { mStateTimer = 0x1E; } void dAcOpinwheel_c::executeState_Acceleration() { holdSound(SE_Pinwhel_ROLL_LV); mRotationSpeed += 0xA6; mRotation.z += mRotationSpeed; if (sLib::calcTimer(&mStateTimer) == 0) { mStateMgr.changeState(StateID_RollMaxSpeed); } else if (!isBeingBlown()) { u16 stateTimer = 0x1E - mStateTimer; mStateMgr.changeState(StateID_Deceleration); mStateTimer = stateTimer; } } void dAcOpinwheel_c::finalizeState_Acceleration() {} void dAcOpinwheel_c::initializeState_RollMaxSpeed() { mBeingBlown = true; } void dAcOpinwheel_c::executeState_RollMaxSpeed() { holdSound(SE_Pinwhel_ROLL_LV); mRotation.z += mRotationSpeed; if (!isBeingBlown()) { if (sLib::calcTimer(&mStateTimer) == 0) { mStateMgr.changeState(StateID_Deceleration); } } else { mStateTimer = 2; } } void dAcOpinwheel_c::finalizeState_RollMaxSpeed() { mBeingBlown = false; } void dAcOpinwheel_c::initializeState_Deceleration() { mStateTimer = 0x1E; } void dAcOpinwheel_c::executeState_Deceleration() { holdSound(SE_Pinwhel_ROLL_LV); mRotationSpeed -= 0xA6; mRotation.z += mRotationSpeed; if (sLib::calcTimer(&mStateTimer) == 0) { mStateMgr.changeState(StateID_Wait); } else if (isBeingBlown()) { u16 stateTimer = 0x1E - mStateTimer; mStateMgr.changeState(StateID_Acceleration); mStateTimer = stateTimer; } } void dAcOpinwheel_c::finalizeState_Deceleration() {} bool dAcOpinwheel_c::isBeingBlown() { return mSph.ChkTgHit() && mSph.ChkTgAtHitType(AT_TYPE_BELLOWS); }