#include "d/a/obj/d_a_obj_roll_rock.h" SPECIAL_ACTOR_PROFILE(OBJ_ROLL_ROCK, dAcOrollRock_c, fProfile::OBJ_ROLL_ROCK, 0x266, 0, 2); STATE_DEFINE(dAcOrollRock_c, Wait); STATE_DEFINE(dAcOrollRock_c, Slope); STATE_DEFINE(dAcOrollRock_c, SlopeWait); STATE_DEFINE(dAcOrollRock_c, SwitchStop); STATE_DEFINE(dAcOrollRock_c, PathMove); STATE_DEFINE(dAcOrollRock_c, PathJump); STATE_DEFINE(dAcOrollRock_c, PathJumpArrive); STATE_DEFINE(dAcOrollRock_c, GrabCarry); STATE_DEFINE(dAcOrollRock_c, StopSink); STATE_DEFINE(dAcOrollRock_c, BossDemoWait); STATE_DEFINE(dAcOrollRock_c, BossDemoPathMove); STATE_DEFINE(dAcOrollRock_c, BossDemoStop); STATE_DEFINE(dAcOrollRock_c, BossDemoPreWait); STATE_DEFINE(dAcOrollRock_c, BossDemoPrePathMove); void dAcOrollRock_c::initializeState_Wait() {} void dAcOrollRock_c::executeState_Wait() {} void dAcOrollRock_c::finalizeState_Wait() {} void dAcOrollRock_c::initializeState_Slope() {} void dAcOrollRock_c::executeState_Slope() {} void dAcOrollRock_c::finalizeState_Slope() {} void dAcOrollRock_c::initializeState_SlopeWait() {} void dAcOrollRock_c::executeState_SlopeWait() {} void dAcOrollRock_c::finalizeState_SlopeWait() {} void dAcOrollRock_c::initializeState_SwitchStop() {} void dAcOrollRock_c::executeState_SwitchStop() {} void dAcOrollRock_c::finalizeState_SwitchStop() {} void dAcOrollRock_c::initializeState_PathMove() {} void dAcOrollRock_c::executeState_PathMove() {} void dAcOrollRock_c::finalizeState_PathMove() {} void dAcOrollRock_c::initializeState_PathJump() {} void dAcOrollRock_c::executeState_PathJump() {} void dAcOrollRock_c::finalizeState_PathJump() {} void dAcOrollRock_c::initializeState_PathJumpArrive() {} void dAcOrollRock_c::executeState_PathJumpArrive() {} void dAcOrollRock_c::finalizeState_PathJumpArrive() {} void dAcOrollRock_c::initializeState_GrabCarry() {} void dAcOrollRock_c::executeState_GrabCarry() {} void dAcOrollRock_c::finalizeState_GrabCarry() {} void dAcOrollRock_c::initializeState_StopSink() {} void dAcOrollRock_c::executeState_StopSink() {} void dAcOrollRock_c::finalizeState_StopSink() {} void dAcOrollRock_c::initializeState_BossDemoWait() {} void dAcOrollRock_c::executeState_BossDemoWait() {} void dAcOrollRock_c::finalizeState_BossDemoWait() {} void dAcOrollRock_c::initializeState_BossDemoPathMove() {} void dAcOrollRock_c::executeState_BossDemoPathMove() {} void dAcOrollRock_c::finalizeState_BossDemoPathMove() {} void dAcOrollRock_c::initializeState_BossDemoStop() {} void dAcOrollRock_c::executeState_BossDemoStop() {} void dAcOrollRock_c::finalizeState_BossDemoStop() {} void dAcOrollRock_c::initializeState_BossDemoPreWait() {} void dAcOrollRock_c::executeState_BossDemoPreWait() {} void dAcOrollRock_c::finalizeState_BossDemoPreWait() {} void dAcOrollRock_c::initializeState_BossDemoPrePathMove() {} void dAcOrollRock_c::executeState_BossDemoPrePathMove() {} void dAcOrollRock_c::finalizeState_BossDemoPrePathMove() {}