#include "d/a/obj/d_a_obj_shutter_waterD101.h" SPECIAL_ACTOR_PROFILE(OBJ_SHUTTER_WATER_D101, dAcOShutterWaterD101_c, fProfile::OBJ_SHUTTER_WATER_D101, 0x17F, 0, 7); STATE_DEFINE(dAcOShutterWaterD101_c, Wait); STATE_DEFINE(dAcOShutterWaterD101_c, End); void dAcOShutterWaterD101_c::initializeState_Wait() {} void dAcOShutterWaterD101_c::executeState_Wait() {} void dAcOShutterWaterD101_c::finalizeState_Wait() {} void dAcOShutterWaterD101_c::initializeState_End() {} void dAcOShutterWaterD101_c::executeState_End() {} void dAcOShutterWaterD101_c::finalizeState_End() {}