#include "d/a/obj/d_a_obj_spider_line.h" SPECIAL_ACTOR_PROFILE(OBJ_SPIDER_LINE, dObjSpiderLine_c, fProfile::OBJ_SPIDER_LINE, 0xDA, 0, 2); STATE_DEFINE(dObjSpiderLine_c, Wait); void dObjSpiderLine_c::initializeState_Wait() {} void dObjSpiderLine_c::executeState_Wait() {} void dObjSpiderLine_c::finalizeState_Wait() {}