#include "d/a/obj/d_a_obj_sw_syako.h" SPECIAL_ACTOR_PROFILE(OBJ_SW_SYAKO, dAcOSwSyako_c, fProfile::OBJ_SW_SYAKO, 0x177, 0, 4099); STATE_DEFINE(dAcOSwSyako_c, Wait); STATE_DEFINE(dAcOSwSyako_c, Event); void dAcOSwSyako_c::initializeState_Wait() {} void dAcOSwSyako_c::executeState_Wait() {} void dAcOSwSyako_c::finalizeState_Wait() {} void dAcOSwSyako_c::initializeState_Event() {} void dAcOSwSyako_c::executeState_Event() {} void dAcOSwSyako_c::finalizeState_Event() {}