#include "d/a/obj/d_a_obj_switch_wall.h" SPECIAL_ACTOR_PROFILE(OBJ_SWITCH_WALL, dAcOswitchWall_c, fProfile::OBJ_SWITCH_WALL, 0x191, 0, 2); STATE_DEFINE(dAcOswitchWall_c, Up); STATE_DEFINE(dAcOswitchWall_c, Down); void dAcOswitchWall_c::initializeState_Up() {} void dAcOswitchWall_c::executeState_Up() {} void dAcOswitchWall_c::finalizeState_Up() {} void dAcOswitchWall_c::initializeState_Down() {} void dAcOswitchWall_c::executeState_Down() {} void dAcOswitchWall_c::finalizeState_Down() {}