#include "d/a/obj/d_a_obj_tableware.h" SPECIAL_ACTOR_PROFILE(OBJ_TABLEWARE, dAcOTableWare_c, fProfile::OBJ_TABLEWARE, 0x138, 0, 2); STATE_DEFINE(dAcOTableWare_c, Wait); STATE_DEFINE(dAcOTableWare_c, Down); STATE_DEFINE(dAcOTableWare_c, Drop); STATE_DEFINE(dAcOTableWare_c, WindMove); void dAcOTableWare_c::initializeState_Wait() {} void dAcOTableWare_c::executeState_Wait() {} void dAcOTableWare_c::finalizeState_Wait() {} void dAcOTableWare_c::initializeState_Down() {} void dAcOTableWare_c::executeState_Down() {} void dAcOTableWare_c::finalizeState_Down() {} void dAcOTableWare_c::initializeState_Drop() {} void dAcOTableWare_c::executeState_Drop() {} void dAcOTableWare_c::finalizeState_Drop() {} void dAcOTableWare_c::initializeState_WindMove() {} void dAcOTableWare_c::executeState_WindMove() {} void dAcOTableWare_c::finalizeState_WindMove() {}