#include "d/a/obj/d_a_obj_time_boat.h" SPECIAL_ACTOR_PROFILE(OBJ_TIME_BOAT, dAcOTimeBoat_c, fProfile::OBJ_TIME_BOAT, 0x19B, 0, 2); STATE_DEFINE(dAcOTimeBoat_c, Wait); STATE_DEFINE(dAcOTimeBoat_c, StartTimeSlip); STATE_DEFINE(dAcOTimeBoat_c, TSWait); STATE_DEFINE(dAcOTimeBoat_c, TSRide); void dAcOTimeBoat_c::initializeState_Wait() {} void dAcOTimeBoat_c::executeState_Wait() {} void dAcOTimeBoat_c::finalizeState_Wait() {} void dAcOTimeBoat_c::initializeState_StartTimeSlip() {} void dAcOTimeBoat_c::executeState_StartTimeSlip() {} void dAcOTimeBoat_c::finalizeState_StartTimeSlip() {} void dAcOTimeBoat_c::initializeState_TSWait() {} void dAcOTimeBoat_c::executeState_TSWait() {} void dAcOTimeBoat_c::finalizeState_TSWait() {} void dAcOTimeBoat_c::initializeState_TSRide() {} void dAcOTimeBoat_c::executeState_TSRide() {} void dAcOTimeBoat_c::finalizeState_TSRide() {}