#include "d/a/obj/d_a_obj_utajima_pedestal.h" SPECIAL_ACTOR_PROFILE(OBJ_UTAJIMA_PEDESTAL, dAcOutajimaPedestal_c, fProfile::OBJ_UTAJIMA_PEDESTAL, 0x1D1, 0, 2); STATE_DEFINE(dAcOutajimaPedestal_c, Wait); STATE_DEFINE(dAcOutajimaPedestal_c, Move); STATE_DEFINE(dAcOutajimaPedestal_c, Reset); void dAcOutajimaPedestal_c::initializeState_Wait() {} void dAcOutajimaPedestal_c::executeState_Wait() {} void dAcOutajimaPedestal_c::finalizeState_Wait() {} void dAcOutajimaPedestal_c::initializeState_Move() {} void dAcOutajimaPedestal_c::executeState_Move() {} void dAcOutajimaPedestal_c::finalizeState_Move() {} void dAcOutajimaPedestal_c::initializeState_Reset() {} void dAcOutajimaPedestal_c::executeState_Reset() {} void dAcOutajimaPedestal_c::finalizeState_Reset() {}