#include "d/a/obj/d_a_obj_warp.h" SPECIAL_ACTOR_PROFILE(OBJ_WARP, dAcOWarp_c, fProfile::OBJ_WARP, 0x238, 0, 7); STATE_DEFINE(dAcOWarp_c, Wait); STATE_DEFINE(dAcOWarp_c, SirenFinish); STATE_DEFINE(dAcOWarp_c, GetItem); STATE_DEFINE(dAcOWarp_c, GateWait); STATE_DEFINE(dAcOWarp_c, GateOpen); STATE_DEFINE(dAcOWarp_c, GateIn); STATE_DEFINE(dAcOWarp_c, GateClear); void dAcOWarp_c::initializeState_Wait() {} void dAcOWarp_c::executeState_Wait() {} void dAcOWarp_c::finalizeState_Wait() {} void dAcOWarp_c::initializeState_SirenFinish() {} void dAcOWarp_c::executeState_SirenFinish() {} void dAcOWarp_c::finalizeState_SirenFinish() {} void dAcOWarp_c::initializeState_GetItem() {} void dAcOWarp_c::executeState_GetItem() {} void dAcOWarp_c::finalizeState_GetItem() {} void dAcOWarp_c::initializeState_GateWait() {} void dAcOWarp_c::executeState_GateWait() {} void dAcOWarp_c::finalizeState_GateWait() {} void dAcOWarp_c::initializeState_GateOpen() {} void dAcOWarp_c::executeState_GateOpen() {} void dAcOWarp_c::finalizeState_GateOpen() {} void dAcOWarp_c::initializeState_GateIn() {} void dAcOWarp_c::executeState_GateIn() {} void dAcOWarp_c::finalizeState_GateIn() {} void dAcOWarp_c::initializeState_GateClear() {} void dAcOWarp_c::executeState_GateClear() {} void dAcOWarp_c::finalizeState_GateClear() {}