#include "d/a/obj/d_a_obj_water_shield.h" #include "d/col/bg/d_bg_s.h" #include "nw4r/types_nw4r.h" SPECIAL_ACTOR_PROFILE(OBJ_WATER_SHIELD, dAcOwaterShield_c, fProfile::OBJ_WATER_SHIELD, 0x218, 0, 0); bool dAcOwaterShield_c::createHeap() { mRes = nw4r::g3d::ResFile(getOarcResFile("WaterWallF103")); nw4r::g3d::ResMdl mdl = mRes.GetResMdl("WaterWallF103"); TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x32C)); nw4r::g3d::ResAnmClr clr = mRes.GetResAnmClr("WaterWallF103"); TRY_CREATE(mAnmClr.create(mdl, clr, &mAllocator, nullptr, 1)); nw4r::g3d::ResAnmTexSrt srt = mRes.GetResAnmTexSrt("WaterWallF103"); TRY_CREATE(mAnmSrt.create(mdl, srt, &mAllocator, nullptr, 1)); cBgD_t *dzb = (cBgD_t *)getOarcFile("WaterWallF103", "dzb/WaterWallF103.dzb"); PLC *plc = (PLC *)getOarcFile("WaterWallF103", "dat/WaterWallF103.plc"); updateMatrix(); mMdl.setLocalMtx(mWorldMtx); TRY_CREATE(!mBgW.Set(dzb, plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale)); mBgW.Lock(); return true; } int dAcOwaterShield_c::create() { CREATE_ALLOCATOR(dAcOwaterShield_c); dBgS::GetInstance()->Regist(&mBgW, this); mScnCallback.attach(mMdl); mMdl.setAnm(mAnmSrt); mMdl.setAnm(mAnmClr); mMdl.setPriorityDraw(0x1C, 0x9); mBoundingBox.Set(mVec3_c(-12000.0f, -2000.0f, -14000.0f), mVec3_c(12000.0f, 11000.0f, 12000.0f)); return SUCCEEDED; } int dAcOwaterShield_c::doDelete() { return SUCCEEDED; } int dAcOwaterShield_c::actorExecute() { mAnmSrt.play(); mAnmClr.play(); return SUCCEEDED; } int dAcOwaterShield_c::draw() { drawModelType1(&mMdl); return SUCCEEDED; } // Weak function order issue IScnObjCallback