#include "d/t/d_t_bb_quake.h" SPECIAL_ACTOR_PROFILE(T_QUAKE, dTgBBQuake_c, fProfile::T_QUAKE, 0xC2, 0, 0); STATE_DEFINE(dTgBBQuake_c, Wait); STATE_DEFINE(dTgBBQuake_c, Wake); void dTgBBQuake_c::initializeState_Wait() {} void dTgBBQuake_c::executeState_Wait() {} void dTgBBQuake_c::finalizeState_Wait() {} void dTgBBQuake_c::initializeState_Wake() {} void dTgBBQuake_c::executeState_Wake() {} void dTgBBQuake_c::finalizeState_Wake() {}