#include "d/t/d_t_group_test.h" SPECIAL_ACTOR_PROFILE(GROUP_TEST, dTgGroupTest_c, fProfile::GROUP_TEST, 0xC4, 0, 0); STATE_DEFINE(dTgGroupTest_c, Wait); STATE_DEFINE(dTgGroupTest_c, CreateLeft); STATE_DEFINE(dTgGroupTest_c, Fight); STATE_DEFINE(dTgGroupTest_c, DoNothing); void dTgGroupTest_c::initializeState_Wait() {} void dTgGroupTest_c::executeState_Wait() {} void dTgGroupTest_c::finalizeState_Wait() {} void dTgGroupTest_c::initializeState_CreateLeft() {} void dTgGroupTest_c::executeState_CreateLeft() {} void dTgGroupTest_c::finalizeState_CreateLeft() {} void dTgGroupTest_c::initializeState_Fight() {} void dTgGroupTest_c::executeState_Fight() {} void dTgGroupTest_c::finalizeState_Fight() {} void dTgGroupTest_c::initializeState_DoNothing() {} void dTgGroupTest_c::executeState_DoNothing() {} void dTgGroupTest_c::finalizeState_DoNothing() {}