#include "d/t/d_t_shutter_fence_forbiddance.h" #include "common.h" #include "f/f_base.h" SPECIAL_ACTOR_PROFILE( TAG_SHUTTER_FENCE_FORBIDDANCE, dTgShutterFenceForbiddance_c, fProfile::TAG_SHUTTER_FENCE_FORBIDDANCE, 0x2A4, 0, 4 ); static dTgShutterFenceForbiddance_c *FIRST_PTR; dTgShutterFenceForbiddance_c::dTgShutterFenceForbiddance_c() { if (!FIRST_PTR) { FIRST_PTR = this; } } dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() { if (this == FIRST_PTR) { FIRST_PTR = nullptr; } } int dTgShutterFenceForbiddance_c::create() { if (this != FIRST_PTR) { return FAILED; } return SUCCEEDED; } // TODO after finding out more about d_a_obj_door_base int dTgShutterFenceForbiddance_c::actorExecute() { return SUCCEEDED; }