#include "d/t/d_t_stream.h" #include "d/a/d_a_base.h" #include "f/f_base.h" #include "f/f_list_mg.h" #include "toBeSorted/area_math.h" SPECIAL_ACTOR_PROFILE(TAG_STREAM, dTgStream_c, fProfile::TAG_STREAM, 0x29D, 0, 0); void dTgStream_c::addToList(fLiMgBa_c &list) { // Upcasting for simplicity of the mOrder check. dAcRef_c *pIt = static_cast *>(list.getFirst()); if (pIt != nullptr) { while (pIt != nullptr) { if (pIt->get()->mOrder <= mOrder) { pIt = pIt->getNext(); continue; } list.insertAfter(&mStreamNode, pIt->getPrev()); return; } list.append(&mStreamNode); } else { list.append(&mStreamNode); } } int dTgStream_c::create() { mSceneflag = getFromParams(0, 0xFF); mAreaIdx = getFromParams(8, 0xFF); mSpeed = getFromParams(16, 0xFF); if (mSpeed == 0xFF) { mSpeed = 0; } mOrder = getFromParams(28, 0xFF); mIsSand = getFromParams(24, 0xF); field_0x101 = (mRotation.z & 0x3) == 1; mRotation.z = 0; if (mIsSand == 1) { addToList(sSandStreamList); } else { addToList(sStreamList); } matrixCreateFromPosRotYScale(mArea, mPosition, mRotation.y, mScale, nullptr, 0.f); return SUCCEEDED; } int dTgStream_c::doDelete() { if (mIsSand == 1) { sSandStreamList.remove(&mStreamNode); } else { sStreamList.remove(&mStreamNode); } return SUCCEEDED; } int dTgStream_c::actorExecute() { return SUCCEEDED; }