#include "d/a/obj/d_a_obj_water_spout.h" #include "common.h" #include "d/a/obj/d_a_obj_base.h" #include "m/m3d/m_fanm.h" #include "m/m_vec.h" #include "nw4r/g3d/res/g3d_resanmclr.h" #include "nw4r/g3d/res/g3d_resanmtexsrt.h" #include "nw4r/g3d/res/g3d_resfile.h" #include "nw4r/g3d/res/g3d_resmdl.h" #include "s/s_State.hpp" #include "toBeSorted/d_emitter.h" SPECIAL_ACTOR_PROFILE(OBJ_WATER_SPOUT, dAcOwaterSpout_c, fProfile::OBJ_WATER_SPOUT, 0x1DA, 0, 6); STATE_DEFINE(dAcOwaterSpout_c, Wait); bool dAcOwaterSpout_c::createHeap() { void *data = getOarcResFile("FX_WaterColumn"); mResFile = nw4r::g3d::ResFile(data); nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("FX_WaterColumn"); TRY_CREATE(mMdl.create(data, "FX_WaterColumn", "FX_WaterColumn", &mAllocator, 0x32C)); nw4r::g3d::ResAnmTexSrt anmSrt = mResFile.GetResAnmTexSrt("FX_WaterColumn"); TRY_CREATE(mAnmSrt.create(mdl, anmSrt, &mAllocator, nullptr, 1)); nw4r::g3d::ResAnmClr anmClr = mResFile.GetResAnmClr("FX_WaterColumn"); TRY_CREATE(mAnmClr.create(mdl, anmClr, &mAllocator, nullptr, 1)); return true; } int dAcOwaterSpout_c::create() { CREATE_ALLOCATOR(dAcOwaterSpout_c); mMdl.setAnm("FX_WaterColumn", m3d::PLAY_MODE_4); mMdl.getModel().setAnm(mAnmSrt); mMdl.getModel().setAnm(mAnmClr); updateMatrix(); mMdl.getModel().setLocalMtx(mWorldMtx); mStateMgr.changeState(StateID_Wait); if (mParams == 1) { mScale.y *= 4.0f; } mMdl.getModel().setScale(mScale); mBoundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f)); return SUCCEEDED; } int dAcOwaterSpout_c::doDelete() { return SUCCEEDED; } int dAcOwaterSpout_c::actorExecute() { mStateMgr.executeState(); mMdl.play(); mAnmSrt.play(); mAnmClr.play(); return SUCCEEDED; } int dAcOwaterSpout_c::draw() { drawModelType1(&mMdl.getModel()); return SUCCEEDED; } void dAcOwaterSpout_c::initializeState_Wait() { if (mParams == 1) { return; } dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_213_, mPosition, nullptr, &mScale, nullptr, nullptr, 0, 0); } void dAcOwaterSpout_c::executeState_Wait() { if (mMdl.getAnm().isStop()) { deleteRequest(); } } void dAcOwaterSpout_c::finalizeState_Wait() {}