#include "d\col\bg\d_bg_s_spl_grp_chk.h" dBgS_SplGrpChk::dBgS_SplGrpChk() { mGnd.set(0.0f, 0.0f, 0.0f); mRoof = 1e9f; mHeight = -1e9f; mGroundH = -1e9f; mFlags = 0; SetPolyPassChk(GetPolyPassChkInfo()); SetGrpPassChk(GetGrpPassChkInfo()); OffNormalGrp(); } dBgS_SplGrpChk::~dBgS_SplGrpChk() {} void dBgS_SplGrpChk::Set(mVec3_c &gnd, f32 roof) { mGnd = gnd; mRoof = roof; }