#include "d/a/obj/d_a_obj_base.h" #include "m/m_mtx.h" ActorCarryStruct::ActorCarryStruct() : actorLink(nullptr), carriedActor(nullptr), carryFlags(0), carryType(0), field_0x18(0), field_0x1C(0.0f, 0.0f, 0.0f), carryTransMtx(mMtx_c::Identity), field_0x58(mMtx_c::Identity), isCarried(0), field_0x8C(0.0f), field_0x90(0.0f), field_0x94(0.0f), field_0x98(0.0f) {} ActorCarryStruct::~ActorCarryStruct() { fn_80051190(nullptr); fn_80050EB0(nullptr); }