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<title>tmc/asm, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>Merge pull request #701 from Henny022p/cleanup/250302</title>
<updated>2026-02-08T17:32:38+00:00</updated>
<author>
<name>Henny022p</name>
<email>73211432+Henny022p@users.noreply.github.com</email>
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<published>2026-02-08T17:32:38+00:00</published>
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Various code cleanup changes</content>
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Various code cleanup changes</pre>
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<entry>
<title>Merge pull request #699 from Henny022p/fix-script-s-symbols</title>
<updated>2026-02-08T16:28:02+00:00</updated>
<author>
<name>Henny022p</name>
<email>73211432+Henny022p@users.noreply.github.com</email>
</author>
<published>2026-02-08T16:28:02+00:00</published>
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fix function symbols in script.s</content>
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fix function symbols in script.s</pre>
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<entry>
<title>cleanup headers</title>
<updated>2025-03-09T18:58:01+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-05T17:09:01+00:00</published>
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<entry>
<title>fix function symbols in script.s</title>
<updated>2025-03-02T16:19:35+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-02T16:19:35+00:00</published>
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Otherwise the functions are not recognized as functions and the exported symbols are missing the 1 bit to mark them as thumb.
Happens to work out in the repo, because the functions are only ever called using bl, but the difference is notable when trying to use the symbols to do far calls using bx in romhacks.
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Otherwise the functions are not recognized as functions and the exported symbols are missing the 1 bit to mark them as thumb.
Happens to work out in the repo, because the functions are only ever called using bl, but the difference is notable when trying to use the symbols to do far calls using bx in romhacks.
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<entry>
<title>rename gUnk_020000B0 to gEnemyTarget and move it to a header</title>
<updated>2025-01-12T02:20:12+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-01-12T01:46:48+00:00</published>
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<entry>
<title>Add more tilemap documentation</title>
<updated>2024-01-06T17:12:53+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T17:12:53+00:00</published>
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<entry>
<title>Rename vvv to actTile</title>
<updated>2024-01-06T15:15:34+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T15:14:12+00:00</published>
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<entry>
<title>Rename metaTiles</title>
<updated>2024-01-06T14:01:44+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T13:59:48+00:00</published>
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Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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<entry>
<title>Merge branch 'master' into tilemap-docs</title>
<updated>2024-01-06T11:26:39+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T11:26:39+00:00</published>
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<entry>
<title>gustjar player fields</title>
<updated>2024-01-01T21:07:43+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2024-01-01T21:02:57+00:00</published>
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