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<title>tmc/src/createBowEntity.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>Split playerItems and extract pointers</title>
<updated>2021-03-24T22:27:32+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2021-03-16T07:31:06+00:00</published>
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<entry>
<title>Prefix all Items and PlayerItems</title>
<updated>2021-03-24T22:27:31+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
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<published>2021-03-15T22:44:00+00:00</published>
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<entry>
<title>clang-format and newlines</title>
<updated>2020-11-14T07:27:50+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2020-11-14T07:27:50+00:00</published>
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<entry>
<title>Update smallPesto.c createBowEntity.c</title>
<updated>2020-11-01T12:03:33+00:00</updated>
<author>
<name>TauNeutrino</name>
<email>1tauneutrino@gmail.com</email>
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<published>2020-11-01T12:03:33+00:00</published>
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<entry>
<title>start createBowEntity.c</title>
<updated>2020-10-29T20:47:37+00:00</updated>
<author>
<name>TauNeutrino</name>
<email>1tauneutrino@gmail.com</email>
</author>
<published>2020-10-29T20:47:37+00:00</published>
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