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<title>tmc/src/data/caveBorderMapData.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>Add more tilemap documentation</title>
<updated>2024-01-06T17:12:53+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T17:12:53+00:00</published>
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<pre>
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<entry>
<title>Rename metaTiles</title>
<updated>2024-01-06T14:01:44+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T13:59:48+00:00</published>
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Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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<pre>
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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<entry>
<title>Extract some map data definitions</title>
<updated>2023-06-10T13:12:51+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2023-06-10T13:12:51+00:00</published>
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