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<title>tmc/src/object/object86.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>Rename objects</title>
<updated>2022-07-25T20:45:55+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2022-07-23T10:43:43+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>RequestPriorityDuration times</title>
<updated>2022-06-21T23:12:20+00:00</updated>
<author>
<name>Elliptic Ellipsis</name>
<email>elliptic.ellipsis@gmail.com</email>
</author>
<published>2022-06-21T23:12:20+00:00</published>
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<entry>
<title>Rename managers</title>
<updated>2022-05-18T11:07:06+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2022-05-01T09:43:19+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Put const data in object86</title>
<updated>2022-04-17T21:40:47+00:00</updated>
<author>
<name>Tal Hayon</name>
<email>talhayon1@gmail.com</email>
</author>
<published>2022-04-17T21:40:47+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>name remaining entity fields</title>
<updated>2022-03-29T03:10:22+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2022-03-29T02:51:32+00:00</published>
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<pre>
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</entry>
<entry>
<title>cleanup</title>
<updated>2022-03-18T02:16:43+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2022-03-18T02:13:56+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge playerUtils</title>
<updated>2022-03-02T21:33:12+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2022-03-02T20:03:29+00:00</published>
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<id>4d66b468f843f72b6a7e5cae21b4c24cb25096d7</id>
<content type='text'>
Merge all player utils files, split asm into functions
and decompile a bunch of functions.
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<pre>
Merge all player utils files, split asm into functions
and decompile a bunch of functions.
</pre>
</div>
</content>
</entry>
<entry>
<title>Use PlayerFlags where possible</title>
<updated>2022-01-29T22:32:10+00:00</updated>
<author>
<name>Tal Hayon</name>
<email>talhayon1@gmail.com</email>
</author>
<published>2022-01-29T14:21:57+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Identify player functions and update asm.h</title>
<updated>2021-12-28T20:08:30+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-12-28T20:08:30+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>finish player.c</title>
<updated>2021-12-28T01:14:52+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-12-28T01:14:52+00:00</published>
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<pre>
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