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<title>tmc/src/object/steam.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>cleanup asm.h</title>
<updated>2025-03-09T19:00:33+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-09T14:26:33+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Use new entity struct for player</title>
<updated>2023-12-30T21:09:30+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2023-12-30T21:08:56+00:00</published>
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<pre>
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</entry>
<entry>
<title>Invert NENT_DEPRECATED define</title>
<updated>2023-12-30T17:30:00+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2023-12-30T17:26:19+00:00</published>
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<id>3b87c0416294e830ad256226f315c6b416160493</id>
<content type='text'>
To define ENT_DEPRECATED in files that still need the old entity structs.
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To define ENT_DEPRECATED in files that still need the old entity structs.
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</entry>
<entry>
<title>Rename objects</title>
<updated>2022-07-25T20:45:55+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2022-07-23T10:43:43+00:00</published>
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</entry>
<entry>
<title>name remaining entity fields</title>
<updated>2022-03-29T03:10:22+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2022-03-29T02:51:32+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>Add data to previously decompiled code</title>
<updated>2022-01-10T05:22:21+00:00</updated>
<author>
<name>Tal Hayon</name>
<email>talhayon1@gmail.com</email>
</author>
<published>2022-01-10T05:22:21+00:00</published>
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</entry>
<entry>
<title>Decompile Steam</title>
<updated>2022-01-09T04:08:35+00:00</updated>
<author>
<name>Tal Hayon</name>
<email>talhayon1@gmail.com</email>
</author>
<published>2022-01-09T04:08:35+00:00</published>
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