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<title>tmc/src/projectile/guruguruBarProjectile.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>Invert NENT_DEPRECATED define</title>
<updated>2023-12-30T17:30:00+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2023-12-30T17:26:19+00:00</published>
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<id>3b87c0416294e830ad256226f315c6b416160493</id>
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To define ENT_DEPRECATED in files that still need the old entity structs.
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To define ENT_DEPRECATED in files that still need the old entity structs.
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</entry>
<entry>
<title>Create new entity structs for Projectiles</title>
<updated>2023-07-23T21:52:47+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2023-07-23T16:59:53+00:00</published>
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<entry>
<title>name remaining entity fields</title>
<updated>2022-03-29T03:10:22+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2022-03-29T02:51:32+00:00</published>
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<pre>
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</entry>
<entry>
<title>rename coord.h to physics.h</title>
<updated>2022-03-29T00:28:17+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2022-03-29T00:28:17+00:00</published>
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<entry>
<title>Identify player functions and update asm.h</title>
<updated>2021-12-28T20:08:30+00:00</updated>
<author>
<name>theo3</name>
<email>arisstephenson2@gmail.com</email>
</author>
<published>2021-12-28T20:08:30+00:00</published>
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</entry>
<entry>
<title>Rename projectiles</title>
<updated>2021-10-16T15:31:57+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2021-10-16T13:25:15+00:00</published>
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