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<title>tmc/src/scroll.c, branch master</title>
<subtitle>Decompilation of The Legend of Zelda: The Minish Cap</subtitle>
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<entry>
<title>formatting</title>
<updated>2025-03-09T19:12:36+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-09T19:12:36+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>cleanup structures.h</title>
<updated>2025-03-09T19:00:33+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-09T12:01:00+00:00</published>
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<pre>
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<entry>
<title>cleanup headers</title>
<updated>2025-03-09T18:58:01+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-05T17:09:01+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>more transition function cleanup</title>
<updated>2025-03-09T18:57:56+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-03T16:15:20+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>add enum for transition shape</title>
<updated>2025-03-09T18:57:55+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-03T15:39:15+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>clean up some transition functions</title>
<updated>2025-03-09T18:57:55+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-03T14:01:31+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>replace ScreenTransitionData with Transition</title>
<updated>2025-03-09T18:57:54+00:00</updated>
<author>
<name>Henny022p</name>
<email>info@henny022.de</email>
</author>
<published>2025-03-03T13:27:44+00:00</published>
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<id>e1f889e3cb1aa74a377d36810c4f20b6dce7e9a4</id>
<content type='text'>
the struct did exist twice
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<pre>
the struct did exist twice
</pre>
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</content>
</entry>
<entry>
<title>Add more tilemap documentation</title>
<updated>2024-01-06T17:12:53+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T17:12:53+00:00</published>
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<pre>
</pre>
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<entry>
<title>Rename vvv to actTile</title>
<updated>2024-01-06T15:15:34+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T15:14:12+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Rename metaTiles</title>
<updated>2024-01-06T14:01:44+00:00</updated>
<author>
<name>octorock</name>
<email>79596758+octorock@users.noreply.github.com</email>
</author>
<published>2024-01-06T13:59:48+00:00</published>
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<id>aced0bef691dbc41bdd39b6e62662d2436877a4b</id>
<content type='text'>
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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<pre>
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
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