diff options
Diffstat (limited to 'GBA.mk')
| -rw-r--r-- | GBA.mk | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -95,7 +95,7 @@ $(BUILD_DIR)/%.o: %.s $$(deps) $(ENUM_ASM_HEADERS) $(BUILD_DIR)/enum_include/%.inc: include/%.h @mkdir -p $(dir $@) - $(ENUM_PROCESSOR) $< $(CC) "-D__attribute__(x)=" "-D$(GAME_VERSION)" "-E" "-nostdinc" "-Itools/agbcc" "-Itools/agbcc/include" "-iquote include" > $@ + $(ENUM_PROCESSOR) $< $(CC) "-D__attribute__(x)=" "-D$(GAME_VERSION)" "-E" "-nostdinc" "-I$(AGBCC_PATH)" "-I$(AGBCC_PATH)/include" "-iquote include" > $@ # ============= # build C files @@ -103,7 +103,7 @@ $(BUILD_DIR)/enum_include/%.inc: include/%.h # agbcc includes are separate because we don't want dependency scanning on them CINCLUDE := -I include -I $(BUILD_DIR) -CPPFLAGS := -I tools/agbcc -I tools/agbcc/include $(CINCLUDE) -nostdinc -undef -D$(GAME_VERSION) -DREVISION=$(REVISION) -D$(GAME_LANGUAGE) +CPPFLAGS := -I $(AGBCC_PATH) -I $(AGBCC_PATH)/include $(CINCLUDE) -nostdinc -undef -D$(GAME_VERSION) -DREVISION=$(REVISION) -D$(GAME_LANGUAGE) CFLAGS := -O2 -Wimplicit -Wparentheses -Werror -Wno-multichar -g3 interwork := $(BUILD_DIR)/src/interrupts.o \ @@ -131,7 +131,7 @@ $(BUILD_DIR)/%.o : %.c $$(deps) # ============== LDFLAGS = -Map ../../$(BUILD_DIR)/$(BUILD_NAME).map -LIB := -L ../../tools/agbcc/lib -lc +LIB := -L $(AGBCC_PATH)/lib -lc $(ROM): $(ELF) $(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@ |
