| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
|
|
|
|
|
|
|
|
|
|
|
|
document unused zelda follower and gust jar states
|
|
|
|
|
|
define collisions
|
|
|
|
Tiles documentation
|
|
|
|
|
|
True match sub_0806252C
|
|
Co-authored-by: KEKW555 <152369890+KEKW555@users.noreply.github.com>
|
|
|
|
create enemy struct and enemy flags
|
|
|
|
BounceUpdate and other asm functions labeled
|
|
|
|
|
|
|
|
|
|
Use new entity structs for enemies and player
|
|
|
|
|
|
|
|
|
|
To define ENT_DEPRECATED in files that still need the old entity structs.
|
|
|
|
document RoomVars struct
|
|
|
|
True match sub_0802C334
|
|
|
|
|
|
|
|
|
|
|
|
label some asm functions
|