From c50c628c80f41b6e24a6036b701f2b6b22b1b683 Mon Sep 17 00:00:00 2001 From: Ibot02 Date: Tue, 5 Oct 2021 17:24:13 +0200 Subject: warpPoint.c: ok --- include/functions.h | 4 ++++ include/structures.h | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/functions.h b/include/functions.h index 135d7b92..22915222 100644 --- a/include/functions.h +++ b/include/functions.h @@ -289,4 +289,8 @@ extern void sub_080806BC(u32, u32, u32, u32); extern void sub_080186C0(u32); extern void sub_0801855C(void); +extern u32 sub_0807CAEC(u32); +extern void sub_0807CAC8(u32); +extern void sub_0805E4E0(Entity*, u32); + #endif diff --git a/include/structures.h b/include/structures.h index 20f83c3b..e05d0f78 100644 --- a/include/structures.h +++ b/include/structures.h @@ -39,7 +39,7 @@ extern struct_02000010 gUnk_02000010; typedef struct { s32 frameCount; // regular frame count? does anything reset it? u8 field_0x4[0x2]; - u16 field_0x8; + u16 field_0x6; bool8 transitioningOut; u8 transitionType; // transition when changing areas u16 field_0xa; // seems to be a tile type -- cgit v1.2.3