From 35eef68d96aaea94df6910942188129ecfc7e54d Mon Sep 17 00:00:00 2001 From: Henny022p Date: Sun, 20 Mar 2022 02:56:38 +0100 Subject: clean usage of transitions in existing code --- src/data/transitions.c | 22 +--------------------- 1 file changed, 1 insertion(+), 21 deletions(-) (limited to 'src/data') diff --git a/src/data/transitions.c b/src/data/transitions.c index a8008642..7209a14e 100644 --- a/src/data/transitions.c +++ b/src/data/transitions.c @@ -1,25 +1,6 @@ -#include "global.h" +#include "transitions.h" #include "area.h" -typedef struct Transition { - u8 warp_type; - u8 subtype; - u16 startX; - u16 startY; - u16 endX; - u16 endY; - u8 shape; - u8 area; - u8 room; - u8 height; - u8 transition_type; - u8 facing_direction; - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; -} Transition; - // this terminates a list of Transitions #define TransitionListEnd \ { -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } @@ -420,7 +401,6 @@ const Transition gExitList_RoyalValley_Main[] = { { 0x1, 0x0, 0x78, 0x328, 0x78, 0x98, 0x0, AREA_ROYAL_VALLEY, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, TransitionListEnd, }; - const Transition gExitList_RoyalValley_ForestMaze[] = { { 0x0, 0x0, 0x0, 0x0, 0x78, 0x338, 0x30, AREA_ROYAL_VALLEY, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, TransitionListEnd, -- cgit v1.2.3