@ Hyrule Town Kinstone cutscene Kid 1 SCRIPT_START script_KidKinstone1 BeginBlock _0807E9D4 SetAnimationState 0x0002 DoPostScriptAction 0x0001 DoPostScriptAction 0x0008 SetEntitySpeed 0x0080 DoPostScriptAction 0x000b EndBlock Call SetPriorityMessage WaitForSyncFlagAndClear 0x00000004 DoPostScriptAction 0x0007 MoveTo 0x01f8, 0x0318 MoveTo 0x0208, 0x0318 MoveTo 0x0208, 0x0338 SetAnimationState 0x0006 DoPostScriptAction 0x0000 DoPostScriptAction 0x000a SetSyncFlag 0x00000080 script_0800F3EA: EndBlock BeginBlock CheckEntityInteractType JumpIfNot script_0800F402 EndBlock SetPlayerIdle FacePlayer MessageNoOverlap TEXT_MINISH2, 0x37 WaitUntilTextboxCloses EnablePlayerControl script_0800F402: CheckSyncFlagAndClear 0x00000004 JumpIfNot script_0800F3EA EndBlock DoPostScriptAction 0x000b Wait 0x0010 SetEntitySpeed 0x0100 WalkNorth 0x0010 MoveTo 0x0288, 0x0328 SetSyncFlag 0x00000080 DoPostScriptAction 0x0006 SCRIPT_END