/** * @file cat.c * @ingroup NPCs * * @brief Cat NPC */ #include "enemy.h" #include "sound.h" #include "entity.h" #include "message.h" #include "npc.h" #include "save.h" #include "physics.h" #include "manager.h" #include "asm.h" typedef struct { /*0x00*/ Entity base; /*0x68*/ u8 fusionOffer; /*0x69*/ u8 unk_69; /*0x6a*/ u8 unused[2]; /*0x6c*/ u16 unk_6c; /*0x6e*/ u16 unk_6e; /*0x70*/ u8 unk_70; /*0x71*/ u8 unk_71; /*0x72*/ u16 unk_72; /*0x74*/ u8 unk_74; /*0x75*/ u8 unk_75; } CatEntity; static const Hitbox gUnk_08110EF0 = { 0, -1, { 5, 3, 3, 5 }, 5, 4 }; void sub_08067C44(CatEntity*); void sub_08067B08(CatEntity*); bool32 sub_08067D20(CatEntity*); void sub_08067AAC(CatEntity*); void sub_08067B34(CatEntity*); void sub_08067B80(CatEntity*, u32); void sub_08067B70(CatEntity*); void sub_08067C24(CatEntity*); void sub_08067BD4(Entity*); bool32 sub_08067D74(Entity*); void sub_08067C18(Entity*); void sub_08067DCC(CatEntity*, u32); void sub_08067DDC(Entity*); void sub_080677EC(CatEntity*); void sub_080678AC(CatEntity*); void sub_08067904(CatEntity*); void sub_0806797C(CatEntity*); void sub_0806799C(CatEntity*); void sub_080679C4(CatEntity*); void sub_08067A0C(CatEntity*); void sub_08067A78(CatEntity*); void sub_08067A98(CatEntity*); extern Hitbox* gUnk_08111154[8]; void sub_08067790(Entity* this) { static const Dialog dialogs[][10] = { { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } }, { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } }, { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } }, { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } }, { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) } }, { { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) }, { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } }, }; ShowNPCDialogue(this, &dialogs[this->type][gSave.global_progress]); } // Main void Cat(CatEntity* this) { static void (*const actionFuncs[9])(CatEntity*) = { sub_080677EC, sub_080678AC, sub_08067904, sub_0806797C, sub_0806799C, sub_080679C4, sub_08067A0C, sub_08067A78, sub_08067A98, }; actionFuncs[super->action](this); sub_08067C44(this); if (((super->flags & ENT_COLLIDE) == 0) && (super->type != 5)) { sub_0806ED78(super); } } void sub_080677EC(CatEntity* this) { u32 uVar2; super->spriteSettings.draw = 1; super->direction = 8; super->speed = 0x80; super->collisionFlags = 7; super->hurtType = 0x48; super->hitType = -0x58; super->collisionMask = 1; this->unk_69 = 0xff; if (super->x.HALF.HI < gPlayerEntity.base.x.HALF.HI) { super->spriteSettings.flipX = 1; } else { super->spriteSettings.flipX = 0; } this->fusionOffer = GetFusionToOffer(super); super->hitbox = (Hitbox*)&gUnk_08110EF0; uVar2 = sub_0805ACC0(super); if (uVar2 == 0) { uVar2 = super->x.HALF.HI; } else { uVar2 >>= 0x10; } this->unk_6c = uVar2; this->unk_6e = super->timer + uVar2; super->timer = 0; this->unk_75 = 0; this->unk_74 = (Random() & 0x7f) + 0x1e; this->unk_69 = 0xff; sub_08067B08(this); } void sub_080678AC(CatEntity* this) { if (sub_08067D20(this)) { sub_08067B80(this, 5); } else { if (this->unk_72 != 0) { this->unk_72--; } if ((super->frame == 1) && (this->unk_72 == 0)) { sub_08067AAC(this); } else { UpdateAnimationSingleFrame(super); if ((super->frame & ANIM_DONE) != 0) { sub_08067B34(this); } } } } void sub_08067904(CatEntity* this) { if (sub_08067D20(this) != 0) { sub_08067B80(this, 8); return; } this->unk_72--; if (this->unk_72 == 0) { sub_08067B70(this); return; } if (super->direction == 8) { if (super->x.HALF.HI > this->unk_6e) { super->direction = 0x18; super->spriteSettings.flipX = 0; } } else { if (super->x.HALF.HI < this->unk_6c) { super->direction = 8; super->spriteSettings.flipX = 1; } } LinearMoveUpdate(super); UpdateAnimationSingleFrame(super); } void sub_0806797C(CatEntity* this) { UpdateAnimationSingleFrame(super); if (super->frame & ANIM_DONE) { sub_08067B08(this); } } void sub_0806799C(CatEntity* this) { UpdateAnimationSingleFrame(super); if ((gMessage.state & MESSAGE_ACTIVE) == 0) { sub_08067B08(this); SetEntityPriority(super, PRIO_PLAYER); } } void sub_080679C4(CatEntity* this) { if (this->unk_74 == 0 || --this->unk_74 == 0 || sub_08067D20(this) == 0) { sub_08067C24(this); } else { UpdateAnimationSingleFrame(super); sub_08067BD4(super); if (sub_08067D74(super) != 0) { sub_08067C18(super); } } } void sub_08067A0C(CatEntity* this) { u8 tmp; UpdateAnimationSingleFrame(super); if (super->frame & ANIM_DONE) { if (sub_08067D20(this)) { sub_08067B80(this, 5); super->timer += 20; } else { sub_08067C24(this); } } else { tmp = (super->frame & 7); if (tmp != 0) { COLLISION_ON(super); super->hitbox = gUnk_08111154[tmp - 1 + ((super->spriteSettings.flipX << 2))]; } else { sub_08067DDC(super); } } } void sub_08067A78(CatEntity* this) { UpdateAnimationSingleFrame(super); if (super->frame & ANIM_DONE) { sub_08067AAC(this); } } void sub_08067A98(CatEntity* this) { if (UpdateFuseInteraction(super) != 0) { sub_08067B08(this); } } static const u16 gUnk_081110FC[4] = { 60, 150, 240, 400, }; static const u16 gUnk_08111104[] = { 180, 300, 450, 600, }; static const u8 gUnk_0811110C[] = { 0x3c, 0x96, 0x14 }; static const u8 gUnk_0811110F[] = { 0, -4, 8, 8, 0 }; void sub_08067AAC(CatEntity* this) { super->action = 2; this->unk_72 = gUnk_081110FC[(Random() & 3)]; super->spriteSettings.flipX = super->direction >> 4 ^ 1; sub_08067DCC(this, 3); SetInteractableObjectCollision(super, 0, gUnk_0811110C[2], gUnk_0811110F); } void sub_08067B08(CatEntity* this) { super->action = 1; this->unk_72 = gUnk_08111104[Random() & 3]; sub_08067B34(this); } void sub_08067B34(CatEntity* this) { sub_08067DCC(this, 0); super->frameDuration = (Random() & 0x30) + 0xb4; SetInteractableObjectCollision(super, 0, gUnk_0811110C[super->spriteSettings.flipX], gUnk_0811110F); } void sub_08067B70(CatEntity* this) { super->action = 3; sub_08067DCC(this, 4); } void sub_08067B80(CatEntity* this, u32 animIndex) { super->action = 5; super->timer = 20; this->unk_74 = (Random() & 0x7f) + 0x1e; InitAnimationForceUpdate(super, animIndex); sub_08067DDC(super); if (super->x.HALF.HI < gPlayerEntity.base.x.HALF.HI) { super->spriteSettings.flipX = 1; } else { super->spriteSettings.flipX = 0; } } void sub_08067BD4(Entity* this) { if (this->spriteSettings.flipX > 0) { if (this->x.HALF.HI - 4 > gPlayerEntity.base.x.HALF.HI) { this->spriteSettings.flipX = 0; } } else { if (this->x.HALF.HI + 4 < gPlayerEntity.base.x.HALF.HI) { this->spriteSettings.flipX = 1; } } } void sub_08067C18(Entity* this) { this->action = 6; InitAnimationForceUpdate(this, 6); } void sub_08067C24(CatEntity* this) { super->action = 7; this->unk_75 = 0x14; sub_08067DDC(super); InitAnimationForceUpdate(super, 7); } void sub_08067C44(CatEntity* this) { s32 iVar4; u32 uVar5; if ((gPlayerState.flags & PL_MINISH) != 0) { uVar5 = TRUE; } else { uVar5 = FALSE; } if (uVar5 != this->unk_69) { if (uVar5 == 0) { AddInteractableWhenBigObject(super); } else { AddInteractableAsMinishFuser(super, this->fusionOffer); } } this->unk_69 = uVar5; if (super->interactType == INTERACTION_NONE) { return; } iVar4 = sub_0806FCA0(super, &gPlayerEntity.base); switch (super->animIndex) { case 0: default: if (iVar4 == 2) { InitAnimationForceUpdate(super, 2); } else { InitAnimationForceUpdate(super, 1); } break; case 3: if (iVar4 == 1) { super->spriteSettings.flipX = 1; } else { if (super->spriteSettings.flipX == 3) { // TODO 3 ??? super->spriteSettings.flipX = 0; } } if (iVar4 != 2) { InitAnimationForceUpdate(super, 1); } else { InitAnimationForceUpdate(super, 2); } break; } if (super->interactType == INTERACTION_FUSE) { super->action = 8; InitializeNPCFusion(super); } else { super->action = 4; sub_08067790(super); SetEntityPriority(super, PRIO_MESSAGE); } super->interactType = INTERACTION_NONE; SoundReq(SFX_VO_CAT); } bool32 sub_08067D20(CatEntity* this) { s32 tmp; Entity* entity; int iVar4; if (this->unk_75 != 0) { this->unk_75--; } else { entity = sub_08049DF4(2); if (entity != NULL) { iVar4 = super->spriteSettings.flipX ? 0x10 : 0x28; if (((u32)(entity->x.HALF.HI - (super->x.HALF.HI - iVar4)) < 0x31) && ((((u32)entity->y.HALF.HI) - (super->y.HALF.HI - 4)) < 0x39)) { return TRUE; } } } return FALSE; } bool32 sub_08067D74(Entity* this) { Entity* entity; int iVar2; if (this->type != 5) { if (this->timer != 0) { this->timer--; } entity = sub_08049DF4(2); if (entity != NULL) { iVar2 = this->spriteSettings.flipX ? 0x8 : 0x18; if ((((u32)(entity->x.HALF.HI - (this->x.HALF.HI - iVar2)) < 0x1f) && ((u32)(entity->y.HALF.HI - this->y.HALF.HI) < 0x17)) && (this->timer == 0)) { return TRUE; } } } return FALSE; } void sub_08067DCC(CatEntity* this, u32 animIndex) { this->unk_71 = animIndex; InitAnimationForceUpdate(super, animIndex); } void sub_08067DDC(Entity* this) { COLLISION_OFF(this); this->contactFlags = 0; this->iframes = 0; this->hitbox = (Hitbox*)&gUnk_08110EF0; } void Cat_Fusion(Entity* this) { if (this->action == 0) { this->action++; this->spriteSettings.draw = 1; InitAnimationForceUpdate(this, 5); } else { UpdateAnimationSingleFrame(this); } }