/** * @file sittingPerson.c * @ingroup NPCs * * @brief Sitting Person NPC */ #include "npc.h" #include "save.h" #include "flags.h" #include "asm.h" #include "message.h" #include "script.h" #include "physics.h" #include "structures.h" typedef struct { /*0x00*/ Entity base; /*0x68*/ u8 fusionOffer; /*0x69*/ u8 animIndex; /*0x6a*/ u8 unused[26]; /*0x84*/ u32* unk_84; } SittingPersonEntity; const SpriteLoadData gUnk_0810CB78[] = { { 63, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, { 62, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, { 64, 61, 4 }, { 8254, 61, 4 }, { 0, 0, 0 }, { 64, 61, 4 }, { 8256, 61, 4 }, { 0, 0, 0 }, { 64, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, { 62, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, }; const FrameStruct gUnk_0810CBC0[] = { { 4, 0 }, { 0, 0 }, { 12, 0 }, { 0, 0 }, { 20, 0 }, { 0, 0 }, { 28, 1 }, { 0, 0 }, { 36, 1 }, { 0, 0 }, { 44, 0 }, { 0, 0 }, }; void SittingPersion_Init(SittingPersonEntity*); void sub_080637B8(SittingPersonEntity*); void sub_08063830(SittingPersonEntity*); void (*const SittingPersion_Actions[])(SittingPersonEntity*) = { SittingPersion_Init, sub_080637B8, sub_08063830, }; const u16 gUnk_0810CBE4[][4] = { { TEXT_INDEX(TEXT_TOWN4, 0x2f), TEXT_INDEX(TEXT_TOWN4, 0x30), TEXT_INDEX(TEXT_TOWN4, 0x31), TEXT_INDEX(TEXT_TOWN4, 0x32), }, { TEXT_INDEX(TEXT_TOWN5, 0x2f), TEXT_INDEX(TEXT_TOWN5, 0x30), TEXT_INDEX(TEXT_TOWN5, 0x31), TEXT_INDEX(TEXT_TOWN5, 0x32), }, { TEXT_INDEX(TEXT_TOWN6, 0x28), TEXT_INDEX(TEXT_TOWN6, 0x29), TEXT_INDEX(TEXT_TOWN6, 0x2a), TEXT_INDEX(TEXT_TOWN6, 0x2b), }, { TEXT_INDEX(TEXT_TOWN7, 0xe), TEXT_INDEX(TEXT_TOWN7, 0xf), TEXT_INDEX(TEXT_TOWN7, 0x10), TEXT_INDEX(TEXT_TOWN7, 0x11), } }; const u16 gUnk_0810CC04[] = { TEXT_INDEX(TEXT_TOWN5, 0x37), TEXT_INDEX(TEXT_TOWN5, 0x38), }; void sub_0806387C(Entity*); void sub_0806390C(Entity*); const Dialog gUnk_0810CC08[] = { { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5), TEXT_INDEX(TEXT_CAFE, 0x4) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5), TEXT_INDEX(TEXT_CAFE, 0x4) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0xf), TEXT_INDEX(TEXT_CAFE, 0xe) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x1d), TEXT_INDEX(TEXT_CAFE, 0x1c) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x29), TEXT_INDEX(TEXT_CAFE, 0x28) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x35), TEXT_INDEX(TEXT_CAFE, 0x34) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x41), TEXT_INDEX(TEXT_CAFE, 0x40) } }, { 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x4b), TEXT_INDEX(TEXT_CAFE, 0x4a) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x8) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x8) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x12) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x20) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x2c) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x38) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x44) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x4e) } }, { 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } }, { 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } }, { 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x16) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x17) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x19) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x1b) } }, { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x1b) } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x52), TEXT_INDEX(TEXT_CAFE, 0x51) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x52), TEXT_INDEX(TEXT_CAFE, 0x51) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x54), TEXT_INDEX(TEXT_CAFE, 0x53) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x56), TEXT_INDEX(TEXT_CAFE, 0x55) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x58), TEXT_INDEX(TEXT_CAFE, 0x57) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5a), TEXT_INDEX(TEXT_CAFE, 0x59) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5c), TEXT_INDEX(TEXT_CAFE, 0x5b) } }, { 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5e), TEXT_INDEX(TEXT_CAFE, 0x5d) } }, }; const u8 gUnk_0810CD88[][4] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 1, 2, 0 }, { 0, 1, 2, 0 }, { 0, 0, 0, 0 }, }; extern void sub_08096208(Entity*, u32); void sub_080637B8(SittingPersonEntity* this); void SittingPerson(SittingPersonEntity* this) { SittingPersion_Actions[super->action](this); } void SittingPersion_Init(SittingPersonEntity* this) { if (LoadExtraSpriteData(super, &gUnk_0810CB78[super->type * 3])) { super->action = 1; super->spriteSettings.flipX = super->timer; if (super->spriteSettings.flipX == 0) { super->animationState = 6; } else { super->animationState = 2; } super->timer = super->animationState; this->animIndex = 0; InitScriptForNPC(super); sub_080637B8(this); } } void sub_080637B8(SittingPersonEntity* this) { u32 tmp; if (super->interactType == INTERACTION_FUSE) { super->action = 2; super->interactType = INTERACTION_NONE; this->animIndex = super->animIndex; tmp = GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base)); tmp += super->spriteSettings.flipX ? 4 : 0; InitializeAnimation(super, tmp); InitializeNPCFusion(super); } else { ExecuteScriptForEntity(super, NULL); HandleEntity0x82Actions(super); if (super->frameDuration == 0xfe) { super->frameDuration = (Random() & 0x1f) + 0x1e; } GetNextFrame(super); } } void sub_08063830(SittingPersonEntity* this) { if (UpdateFuseInteraction(super) != 0) { super->action = 1; InitializeAnimation(super, this->animIndex); } } void sub_08063850(Entity* this, ScriptExecutionContext* context) { u32 offset = 0; if (this->spriteSettings.flipX) { offset = 4; } InitializeAnimation(this, context->intVariable + offset + (this->animationState >> 1)); } void sub_08063874(Entity* this) { this->animationState = this->timer; } void sub_0806387C(Entity* this) { s32 r4 = 3; s32 r5; s32 val, val2; u16* ptr; if (CheckLocalFlag(MACHI_MES_50) == 0) { r4 = 0; SetLocalFlag(MACHI_MES_50); } else { if (CheckLocalFlag(SHOP05_OPEN) == 0) { r5 = 0; for (r4 = 1; r4 <= 0x82; r4++) { if (ReadBit(gSave.figurines, r4)) { r5++; } } r4 = 1; if (r5 > 0x81) { r4 = 2; SetLocalFlag(SHOP05_OPEN); RestorePrevTileEntity(0xa17, 1); RestorePrevTileEntity(0xa57, 1); } } } val = gSave.global_progress - 6; if (val < 0) { val = 0; } MessageNoOverlap(gUnk_0810CBE4[val][r4], this); } void sub_0806390C(Entity* this) { u32 r5 = 1; if (CheckLocalFlag(MACHI_MES_60) == 0) { r5 = 0; SetLocalFlag(MACHI_MES_60); ((SittingPersonEntity*)this)->unk_84[5] = 1; } MessageNoOverlap(gUnk_0810CC04[r5], this); } void SittingPersion_ShowDialogue(Entity* this, ScriptExecutionContext* context) { s32 tmp; context->condition = 0; tmp = gSave.global_progress - 2; if (tmp < 0) { tmp = 0; } ShowNPCDialogue(this, gUnk_0810CC08 + this->type2 * 8 + tmp); } void SittingPerson_Head(Entity* this) { const FrameStruct* ptr = &gUnk_0810CBC0[this->type * 2]; SetExtraSpriteFrame(this, 0, ptr->frame + (this->frame & 0xf)); SetExtraSpriteFrame(this, 1, gUnk_0810CD88[this->type][this->frameIndex & 3] + ptr->frameIndex); SetSpriteSubEntryOffsetData1(this, 1, 0); sub_0807000C(this); } void SittingPerson_MakeInteractable(SittingPersonEntity* this) { this->fusionOffer = GetFusionToOffer(super); AddInteractableWhenBigFuser(super, this->fusionOffer); } void SittingPerson_Fusion(Entity* this) { if (this->action == 0) { if (LoadExtraSpriteData(this, &gUnk_0810CB78[this->type * 3])) { this->action++; this->spriteSettings.draw = 1; this->spriteSettings.flipX = 0; this->y.HALF.HI -= 4; InitializeAnimation(this, 2); sub_08096208(this, this->type); } } else { if (this->frameDuration == 0xfe) { this->frameDuration = (Random() & 0x1f) + 0x1e; } GetNextFrame(this); } }