/** * @file fireplace.c * @ingroup Objects * * @brief Fireplace object */ #include "functions.h" #include "object.h" void Fireplace_Action1(Entity* this); void sub_0809B7DC(Entity* this); void sub_0809B7C0(Entity* this); void Fireplace_Init(Entity* this); void Fireplace(Entity* e) { static void (*const Fireplace_Actions[])(Entity*) = { Fireplace_Init, Fireplace_Action1, }; Fireplace_Actions[e->action](e); } void Fireplace_Init(Entity* this) { this->action = 1; this->spriteSettings.draw = 1; this->speed = 0x80; if (CheckFlags(this->field_0x86.HWORD)) { sub_0809B7DC(this); DeleteThisEntity(); } else { sub_0807B7D8(0x30b, TILE(this->x.HALF.HI, this->y.HALF.HI), 2); SetTile(0x4061, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer); } Fireplace_Action1(this); } void Fireplace_Action1(Entity* this) { sub_0809B7C0(this); if (this->timer) { SetFlag(this->field_0x86.HWORD); DeleteThisEntity(); } } void sub_0809B7C0(Entity* this) { u32 tileType = GetTileTypeByEntity(this); if (tileType != 0x4061 && tileType != 0x4062) { sub_0809B7DC(this); } } void sub_0809B7DC(Entity* this) { sub_0807B7D8(0xc3 << 2, TILE(this->x.HALF.HI, this->y.HALF.HI), 2); SetTile(0x4062, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer); this->timer = 1; }