/** * @file linkEmptyingBottle.c * @ingroup Objects * * @brief Link Emptying Bottle object * Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther. */ #include "item.h" #include "object.h" #include "asm.h" #include "effects.h" #include "room.h" #include "physics.h" #include "player.h" #include "tiles.h" typedef struct { /*0x00*/ Entity base; /*0x68*/ u8 unk_68; } LinkEmptyingBottleEntity; extern u32 GetTileTypeRelativeToEntity(Entity*, s32, s32); void LinkEmptyingBottle_Init(LinkEmptyingBottleEntity*); void LinkEmptyingBottle_Action1(LinkEmptyingBottleEntity*); void sub_080948E8(LinkEmptyingBottleEntity*); void sub_08094980(LinkEmptyingBottleEntity*, u32, u32); void LinkEmptyingBottle(LinkEmptyingBottleEntity* this) { static void (*const LinkEmptyingBottle_Actions[])(LinkEmptyingBottleEntity*) = { LinkEmptyingBottle_Init, LinkEmptyingBottle_Action1, }; LinkEmptyingBottle_Actions[super->action](this); } void LinkEmptyingBottle_Init(LinkEmptyingBottleEntity* this) { static const s8 gUnk_08122A18[] = { 0, -8, 8, 1, 2, 8, -8, 1 }; Entity* effect; Entity* child; super->action = 1; switch (super->type) { case 0: effect = CreateFx(super, FX_WATER_SPLASH, 0); super->child = effect; if (effect != NULL) { PositionRelative(&gPlayerEntity.base, effect, gUnk_08122A18[gPlayerEntity.base.animationState & 6] << 0x10, gUnk_08122A18[gPlayerEntity.base.animationState | 1] << 0x10); } CopyPosition(super->child, super); sub_08094980(this, SPECIAL_TILE_50, SPECIAL_TILE_51); sub_08094980(this, SPECIAL_TILE_97, SPECIAL_TILE_34); break; case 1: effect = CreateFx(super, FX_GREEN_SPLASH2, 0); super->child = effect; if (effect != NULL) { PositionRelative(&gPlayerEntity.base, effect, gUnk_08122A18[gPlayerEntity.base.animationState & 6] << 0x10, gUnk_08122A18[gPlayerEntity.base.animationState | 1] << 0x10); } if (super->type2 == 0) { CopyPosition(super->child, super); super->timer = 0; super->spritePriority.b0 = 0; super->spriteRendering.b3 = 0; sub_08094980(this, SPECIAL_TILE_59, SPECIAL_TILE_60); sub_08094980(this, SPECIAL_TILE_97, SPECIAL_TILE_34); return; } break; case 2: child = CreateGroundItem(&gPlayerEntity.base, ITEM_FAIRY, 0); super->child = child; if (child != NULL) { child->timer = 1; } break; case 3 ... 8: break; } DeleteThisEntity(); } void LinkEmptyingBottle_Action1(LinkEmptyingBottleEntity* this) { static void (*const gUnk_08122A20[])(LinkEmptyingBottleEntity*) = { NULL, sub_080948E8, }; gUnk_08122A20[super->type](this); } void sub_080948E8(LinkEmptyingBottleEntity* this) { if (super->timer < 0x3c) { super->z.WORD -= Q_16_16(0.25); if ((super->timer & 3) == 0) { super->child = CreateFx(super, FX_DASH, 0x40); if (super->child != NULL) { super->child->spriteRendering.b3 = super->spriteRendering.b3; super->child->spritePriority.b0 = super->spritePriority.b0; if ((Random() & 1) != 0) { super->child->x.HALF.HI += (Random() & 0xf); } else { super->child->x.HALF.HI -= (Random() & 0xf); } } } super->timer++; } else { DeleteThisEntity(); } } void sub_08094980(LinkEmptyingBottleEntity* this, u32 searchTileIndex, u32 replaceTileIndex) { static const s8 gUnk_08122A28[] = { 0, 0, -8, 0, 8, 0, 0, 8, 0, -8, 0, 0, }; s32 xOffset; s32 yOffset; u32 index = 0; while (index < 10) { xOffset = gUnk_08122A28[index]; yOffset = gUnk_08122A28[index + 1]; if (searchTileIndex == GetTileTypeRelativeToEntity(super, xOffset, yOffset)) { SetTile(replaceTileIndex, TILE(super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset), super->collisionLayer); } index += 2; } }