/** * @file macroMushroomStalk.c * @ingroup Objects * * @brief Macro Mushroom Stalk object */ #include "area.h" #include "main.h" #include "object.h" #include "room.h" #include "sound.h" #include "beanstalkSubtask.h" void MacroMushroomStalk_Init(Entity*); void MacroMushroomStalk_Action1(Entity*); static const s16 gUnk_08121648[] = { 264, 252, 256, 256, 248, 260, 240, 264, 248, 260, 256, 256, 264, 252, 272, 248 }; void MacroMushroomStalk(Entity* this) { static void (*const MacroMushroomStalk_Actions[])(Entity*) = { MacroMushroomStalk_Init, MacroMushroomStalk_Action1, }; MacroMushroomStalk_Actions[this->action](this); } void MacroCrystal(Entity* this) { static void (*const MacroMushroomStalk_Actions[])(Entity*) = { MacroMushroomStalk_Init, MacroMushroomStalk_Action1, }; MacroMushroomStalk_Actions[this->action](this); } void MacroLeaf(Entity* this) { static void (*const MacroMushroomStalk_Actions[])(Entity*) = { MacroMushroomStalk_Init, MacroMushroomStalk_Action1, }; MacroMushroomStalk_Actions[this->action](this); } void MacroMushroomStalk_Init(Entity* this) { u32 uVar1; this->frameIndex = this->type; if ((this->id == MACRO_LEAF) && (gUI.roomControls.area != AREA_HYRULE_TOWN)) { this->type -= 9; } if (4 < this->type) { if (gArea.portal_exit_dir != this->type2) { DeleteThisEntity(); } } this->action = 1; this->spriteSettings.draw = 1; this->spriteOrientation.flipY = 2; this->spriteRendering.b3 = 2; this->spritePriority.b0 = this->type2; if (this->id != MACRO_CRYSTAL && (u8)(this->type - 1) < 3) { this->spriteRendering.b0 = 3; if (this->type == 1) { uVar1 = 0xe0; } else { uVar1 = 0x100; } SetAffineInfo(this, uVar1, uVar1, 0); } } void MacroMushroomStalk_Action1(Entity* this) { s32 sVar3; s32 sVar5; switch (this->type) { case 1: if (gUnk_02018EB0.unk_18 != 0) { this->timer = 32; gUnk_02018EB0.unk_18 = 0; SoundReq(SFX_12E); } break; case 2: if (gUnk_02018EB0.unk_19 != 0) { this->timer = 32; gUnk_02018EB0.unk_19 = 0; SoundReq(SFX_12E); } break; case 3: if (gUnk_02018EB0.unk_1a != 0) { this->timer = 32; gUnk_02018EB0.unk_1a = 0; SoundReq(SFX_12E); } break; } if ((this->id != MACRO_CRYSTAL && ((u8)(this->type - 1) < 3)) && this->timer != 0) { this->timer--; this->subtimer++; if (this->timer != 0) { sVar5 = gUnk_08121648[this->subtimer & 0xe]; sVar3 = gUnk_08121648[(this->subtimer & 0xe) + 1]; } else { sVar3 = 0x100; sVar5 = sVar3; } if (this->type == 1) { sVar5 = sVar5 - 0x20; sVar3 = sVar3 - 0x20; } SetAffineInfo(this, sVar5, sVar3, 0); } }