// Copyright (c) 2018 huderlem #ifndef OPTIONS_H #define OPTIONS_H #include struct GbaToPngOptions { char* paletteFilePath; int bitDepth; bool hasTransparency; int width; int tileWidth; int tileHeight; }; struct PngToGbaOptions { int numTiles; int bitDepth; int tileWidth; int tileHeight; }; #endif // OPTIONS_H