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<title>tp/asmdiff.sh, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>Makefile fixes / JUTNameTab (#129)</title>
<updated>2021-05-10T15:54:07+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2021-05-10T15:54:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=462d71cbef02ef119fc2aa480b98cfeedde46441'/>
<id>462d71cbef02ef119fc2aa480b98cfeedde46441</id>
<content type='text'>
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys

The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences

* Update diff configuration

-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)

Cheese things by using expected/ instead of having
the user place things manually.

* JUTNameTab

* J3DPacket / J3DDrawBuffer

* format

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</content>
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* Makefile: Fix issues with iconv causing it to break under devkitPro / msys

The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences

* Update diff configuration

-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)

Cheese things by using expected/ instead of having
the user place things manually.

* JUTNameTab

* J3DPacket / J3DDrawBuffer

* format

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>fvb, functionvalue, vector (#77)</title>
<updated>2021-01-18T19:27:25+00:00</updated>
<author>
<name>notyourav</name>
<email>65437533+notyourav@users.noreply.github.com</email>
</author>
<published>2021-01-18T19:27:25+00:00</published>
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<id>358469df03a698e35eb26b8d1072770e6339940b</id>
<content type='text'>
Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</entry>
<entry>
<title>Start Z2SceneMgr and Various Fixes (#11)</title>
<updated>2020-12-03T01:35:32+00:00</updated>
<author>
<name>jdflyer</name>
<email>yeacub@gmail.com</email>
</author>
<published>2020-12-03T01:35:32+00:00</published>
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<id>539608859b3478d12efbf00c4788de28718b8eb3</id>
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* Start Z2SceneMgr

* Various Fixes After Merge

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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* Start Z2SceneMgr

* Various Fixes After Merge

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</entry>
<entry>
<title>SComponent c_list / c_node (#5)</title>
<updated>2020-11-30T22:26:55+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2020-11-30T22:26:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=937da3c59bdc36e6ade59b9ab52ff8acdc71b6de'/>
<id>937da3c59bdc36e6ade59b9ab52ff8acdc71b6de</id>
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* SComponent c_list / c_node

* SComponent: c_tree

* SComponent: start c_phase

* SComponent: c_tag

* SComponent: c_counter

* f_pc_line / f_pc_line_tag

the beginnings of the framework process system

* f_pc_method_tag

* SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter

* f_pc_draw_priority

* f_pc_method_iter

* f_pc_profile

Also add (untested) base header classes for f_pc_base

* f_pc_searcher

* f_pc_create_tag

* f_pc_creator

* f_pc_layer skeleton

* f_pc_method

* f_pc_line_iter

* f_pc_leaf somewhat

* f_pc_delete_tag

* f_pc_create_req

* Fix a few non-matchings

* c_phase: slight additional notes

* c_node: more matching

* fix build

* c_node: One more matching

* f_pc_line_iter: Matching

* f_pc_create_req: a bit more

* f_pc_load, f_pc_deletor partial

* f_pc_executor partial

* f: minor cleanups

* f_pc_executor

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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* SComponent c_list / c_node

* SComponent: c_tree

* SComponent: start c_phase

* SComponent: c_tag

* SComponent: c_counter

* f_pc_line / f_pc_line_tag

the beginnings of the framework process system

* f_pc_method_tag

* SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter

* f_pc_draw_priority

* f_pc_method_iter

* f_pc_profile

Also add (untested) base header classes for f_pc_base

* f_pc_searcher

* f_pc_create_tag

* f_pc_creator

* f_pc_layer skeleton

* f_pc_method

* f_pc_line_iter

* f_pc_leaf somewhat

* f_pc_delete_tag

* f_pc_create_req

* Fix a few non-matchings

* c_phase: slight additional notes

* c_node: more matching

* fix build

* c_node: One more matching

* f_pc_line_iter: Matching

* f_pc_create_req: a bit more

* f_pc_load, f_pc_deletor partial

* f_pc_executor partial

* f: minor cleanups

* f_pc_executor

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>ok</title>
<updated>2020-08-29T21:54:55+00:00</updated>
<author>
<name>unknown</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2020-08-29T21:54:55+00:00</published>
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<id>c5e2415773723273ebbcac84b62a8e8e69966595</id>
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<pre>
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