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<title>tp/include/JSystem/JMath/random.h, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
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</content>
</entry>
<entry>
<title>Work on Z2AudioLib (#2032)</title>
<updated>2024-01-13T13:41:29+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2024-01-13T13:41:29+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>move Z2Calc, c_math and f_op_draw_iter (#125)</title>
<updated>2021-05-02T17:46:36+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-05-02T17:46:36+00:00</published>
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<id>63cd9416f2770b829a7c81c4a44b6d52d293e299</id>
<content type='text'>
* Z2Calc

* port over c_math

* fop_draw_iter

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
* Z2Calc

* port over c_math

* fop_draw_iter

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>clang-format</title>
<updated>2021-03-28T22:10:25+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-03-28T22:10:25+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>dol2asm OK</title>
<updated>2021-03-28T20:49:05+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-03-28T20:49:05+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>normalize header guards to {tu_name}_H_ (#87)</title>
<updated>2021-01-18T19:02:51+00:00</updated>
<author>
<name>Erin Moon</name>
<email>erin@hecke.rs</email>
</author>
<published>2021-01-18T19:02:51+00:00</published>
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<id>c70d485d3519ffa6d54b4d9a5581247de8fe9587</id>
<content type='text'>
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>match some Z2Calc functions (#72)</title>
<updated>2021-01-07T01:39:56+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-01-07T01:39:56+00:00</published>
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<id>6d946e8330738df183dd8be4edf4764b477e6e75</id>
<content type='text'>
* Z2Calc OK

* inline definitions in random.h and format

* set -enum int compiler flag and fix enum hacks

* note for get_ufloat_1 inline

* PR suggestions and UB note

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
* Z2Calc OK

* inline definitions in random.h and format

* set -enum int compiler flag and fix enum hacks

* note for get_ufloat_1 inline

* PR suggestions and UB note

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>decomp some small files, do some cleanup (#42)</title>
<updated>2021-01-03T06:04:15+00:00</updated>
<author>
<name>Erin Moon</name>
<email>erin@hecke.rs</email>
</author>
<published>2021-01-03T06:04:15+00:00</published>
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<id>5c4ac052c3eadf70cfb4810341ccfbbba22869e2</id>
<content type='text'>
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
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