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<title>tp/include/JSystem/JUtility, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
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</content>
</entry>
<entry>
<title>d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084)</title>
<updated>2024-03-05T01:33:13+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-05T01:33:13+00:00</published>
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<id>22e941fd8c506a8b8ee0d963c5e50dae7ba379bc</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>more various JSystem work (#2046)</title>
<updated>2024-01-24T12:00:46+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-24T12:00:46+00:00</published>
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<id>ba44ade90c3f04f5c163278fcadc4361c263acbb</id>
<content type='text'>
* most of J3DAnmLoader done

* J3D / JKernel / JUTConsole work

* remove asm

* fix build

* dol 50%</content>
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* most of J3DAnmLoader done

* J3D / JKernel / JUTConsole work

* remove asm

* fix build

* dol 50%</pre>
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</content>
</entry>
<entry>
<title>some various J2D/J3D work (#2043)</title>
<updated>2024-01-22T15:23:54+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-22T15:23:54+00:00</published>
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<id>697cd08979c12f2a1ebd32f12a1a306b730f14ec</id>
<content type='text'>
* most of J2DPicture done

* fix GXSetTexCoordGen

* some j3d work</content>
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* most of J2DPicture done

* fix GXSetTexCoordGen

* some j3d work</pre>
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</content>
</entry>
<entry>
<title>almost all of dolphin matched (#2036)</title>
<updated>2024-01-20T00:22:19+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-20T00:22:19+00:00</published>
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<id>981cfe7283c0a39b8d1845d8ba59f3bb1e192932</id>
<content type='text'>
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches</content>
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<pre>
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches</pre>
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</content>
</entry>
<entry>
<title>kgate / d_meter_button / d_meter_haihai  done, obj_ice_l wip (#2018)</title>
<updated>2024-01-01T23:09:41+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-01T23:09:41+00:00</published>
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<id>dde6a466b13976aad5b2301c08d5a2f90778e7f1</id>
<content type='text'>
* kgate OK, ice_l wip

* d_meter_button done

* remove asm

* d_meter_haihai done

* remove asm</content>
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* kgate OK, ice_l wip

* d_meter_button done

* remove asm

* d_meter_haihai done

* remove asm</pre>
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</content>
</entry>
<entry>
<title>work on d_msg_class and JUTResFont (#2015)</title>
<updated>2023-12-28T20:45:53+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-12-28T20:45:53+00:00</published>
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<id>402666242bcd3d14ecf710bebd4f74a566db7bbb</id>
<content type='text'>
* JUTResFont - Set symbols on

* Work on d_msg_class</content>
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* JUTResFont - Set symbols on

* Work on d_msg_class</pre>
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</content>
</entry>
<entry>
<title>MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)</title>
<updated>2023-12-25T15:31:05+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-12-25T15:31:05+00:00</published>
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<id>a7edd19f16685e9a1e505eec642318250553e399</id>
<content type='text'>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</content>
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<pre>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</pre>
</div>
</content>
</entry>
<entry>
<title>JUTCacheFont OK (#1947)</title>
<updated>2023-09-28T19:32:57+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-09-28T19:32:57+00:00</published>
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<id>4a424534a530979db7a43ee48eddb860bb31a783</id>
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</pre>
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<entry>
<title>k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)</title>
<updated>2023-09-28T19:01:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-09-28T19:01:42+00:00</published>
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<id>84e413505363e1c2fcef6c559bcc24037d340a38</id>
<content type='text'>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</content>
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<pre>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</pre>
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</entry>
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