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<title>tp/include/MSL_C/math.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)</title>
<updated>2023-12-25T15:31:05+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-12-25T15:31:05+00:00</published>
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<id>a7edd19f16685e9a1e505eec642318250553e399</id>
<content type='text'>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</content>
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<pre>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</pre>
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</content>
</entry>
<entry>
<title>Some GX work (#1998)</title>
<updated>2023-12-06T23:57:35+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-12-06T23:57:35+00:00</published>
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<id>0de033925019e8d42916d56261fad02d9e5a4d20</id>
<content type='text'>
* Some GX work

* GXFrameBuf work

* Import GXAttr functions and enums

* Import most of GXTev

* Import most of GXPixel

* Import GXFifo

* Import some of GXInit

* Import and work on GXTransform

* Import GXPerf

* A little work on GXTexture</content>
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<pre>
* Some GX work

* GXFrameBuf work

* Import GXAttr functions and enums

* Import most of GXTev

* Import most of GXPixel

* Import GXFifo

* Import some of GXInit

* Import and work on GXTransform

* Import GXPerf

* A little work on GXTexture</pre>
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</content>
</entry>
<entry>
<title>d_kankyo work / d_particle_copoly OK (#1953)</title>
<updated>2023-10-01T03:53:18+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-01T03:53:18+00:00</published>
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<id>016a5e683ba58e542b9f10d55d5c4f46beabb071</id>
<content type='text'>
* d_kankyo work / d_particle_copoly OK

* remove asm</content>
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* d_kankyo work / d_particle_copoly OK

* remove asm</pre>
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</content>
</entry>
<entry>
<title>J2DTevs (#1892)</title>
<updated>2023-08-21T13:38:12+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-08-21T13:38:12+00:00</published>
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<id>5601eae62978c5dc2cc706b5655bd63b380f4918</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>add FLT_MAX, FLT_EPSILON, NAN, and HUGE_VALF to MSL_C headers (#316)</title>
<updated>2023-04-21T09:01:46+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-04-21T09:01:46+00:00</published>
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<id>472340e2d65914f3a19aa332ad31939755ee4579</id>
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<pre>
</pre>
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</entry>
<entry>
<title>MSL_C cleanup (#238)</title>
<updated>2023-01-03T05:28:46+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-01-03T05:28:46+00:00</published>
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<id>e1114ebcf9bcadb3a82355c68c09b308ad3f9606</id>
<content type='text'>
* clean up MSL_C files according to prime decomp

* remove asm</content>
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* clean up MSL_C files according to prime decomp

* remove asm</pre>
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</content>
</entry>
<entry>
<title>clean up dolphin files / work on some rels (#212)</title>
<updated>2022-11-11T18:09:48+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-11-11T18:09:48+00:00</published>
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<id>1114b13da81ab0b52fd4bb56a32f32331a21e581</id>
<content type='text'>
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14</content>
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<pre>
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14</pre>
</div>
</content>
</entry>
<entry>
<title>j2d / map_path work, d_drawlist / d_attention cleanup (#208)</title>
<updated>2022-08-30T21:22:17+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-08-30T21:22:17+00:00</published>
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<id>f8979749e3ef8e8cacf2ea8f474c7f23fc5cb6b3</id>
<content type='text'>
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work</content>
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<pre>
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work</pre>
</div>
</content>
</entry>
<entry>
<title>npcT / JUTGamePad work</title>
<updated>2022-05-28T10:49:55+00:00</updated>
<author>
<name>TakaRikka</name>
<email>takarikka@outlook.com</email>
</author>
<published>2022-05-28T10:49:55+00:00</published>
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<id>36e62e0b80225b6ef6cbe6a7322397899d3a0ffd</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>some MSL_C work (#192)</title>
<updated>2022-04-24T11:02:50+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-04-24T11:02:50+00:00</published>
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<id>589cc12296ae7253c62655859a5eef92ee42dbaf</id>
<content type='text'>
* wip

* bunch of MSL_C files

thanks to pikmin2 decomp for their work

* format / asm

* progress

* fix

* fix remove-asm to work with C files

* init / start</content>
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<pre>
* wip

* bunch of MSL_C files

thanks to pikmin2 decomp for their work

* format / asm

* progress

* fix

* fix remove-asm to work with C files

* init / start</pre>
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</content>
</entry>
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