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<title>tp/include/SSystem/SComponent/c_cc_s.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>cc debug work (#3133)</title>
<updated>2026-03-18T05:48:37+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-18T05:48:37+00:00</published>
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<id>f64015ea383cc3ba93a90918ac3dd1d2f66e1e17</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)</title>
<updated>2025-12-23T23:53:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-12-23T23:53:10+00:00</published>
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<id>877889c5105e59ee3aa4e57e53d3b0c5ffcfca77</id>
<content type='text'>
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches</content>
<content type='xhtml'>
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<pre>
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches</pre>
</div>
</content>
</entry>
<entry>
<title>Various debug conditional compilation cleanup (#2915)</title>
<updated>2025-12-06T21:34:47+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-12-06T21:34:47+00:00</published>
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<id>a30e617e5a9b8264053788429a587ee1763eae73</id>
<content type='text'>
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</content>
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<pre>
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</pre>
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</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>GCN pal / jpn support, some debug work (#2375)</title>
<updated>2025-04-06T18:08:25+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-04-06T18:08:25+00:00</published>
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<id>54dd7640969e1f414f9b1111f874f85171ab6987</id>
<content type='text'>
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests</content>
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<pre>
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
</div>
</content>
</entry>
<entry>
<title>Remove #includes from headers (#334)</title>
<updated>2023-05-12T19:10:14+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-05-12T19:10:14+00:00</published>
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<id>221f40e6097dfe76c76602aa21aa07d5f760dce4</id>
<content type='text'>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</content>
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<pre>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)</title>
<updated>2023-01-15T19:10:23+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-01-15T19:10:23+00:00</published>
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<id>5e05ae38f8541fddd79341bdcf75488b07ca9122</id>
<content type='text'>
* d_a_obj_web0 / d_a_obj_web1

* remove asm

* d_a_set_bgobj

* d_cc_s work

* remove asm

* build fix

* fix tp.py progress check and rel sha1 check

* clean up some bg files</content>
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<pre>
* d_a_obj_web0 / d_a_obj_web1

* remove asm

* d_a_set_bgobj

* d_cc_s work

* remove asm

* build fix

* fix tp.py progress check and rel sha1 check

* clean up some bg files</pre>
</div>
</content>
</entry>
<entry>
<title>__sinit_d_com_inf_game_cpp OK (#140)</title>
<updated>2021-08-17T00:59:00+00:00</updated>
<author>
<name>lepelog</name>
<email>25211966+lepelog@users.noreply.github.com</email>
</author>
<published>2021-08-17T00:59:00+00:00</published>
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<id>38eca47ad5a7c35cbc009bc82762f51f3490d6b3</id>
<content type='text'>
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</content>
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<pre>
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
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